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Stream/Area:
-
Subject:
-
Paper ID:
IJSREM61924
Volume:
10 |
4 |
April 2026
Pages:
1-10
Publication Frequency:
Monthly (12 issues per year)
License:International Journal of Scientific Research in Engineering and Management follows the Creative Commons Attribution 4.0 (CC BY 4.0) License, allowing free use and distribution with proper attribution.
Department of Artificial Intelligence and Data Science
Sandip Institute of Technology and Research Centre,Nashik
SignSetu is a full-stack, AI-driven web application that translates spoken English audio, uploaded video content, and typed text into American Sign Language (ASL) and Indian Sign Language (ISL) animations rendered through a photorealistic 3D avatar. The system addresses a critical and often overlooked accessibility gap faced by approximately 63 million deaf and hard-of-hearing individuals in India alone. The architecture integrates a Python FastAPI backend, OpenAI Whisper-based speech-to-text transcription, a custom natural language processing (NLP) grammar module built with spaCy, and a Three.js WebGL avatar renderer embedded within a WordPress frontend. The NLP pipeline converts standard Subject-Verb-Object English syntax into Sign Language Gloss notation by removing stop words, reordering grammatical constituents, and applying synonym normalization. Animation sequences are retrieved as GLB format files, queued through an AnimationMixer with crossfade blending, and synchronized with a real-time Gloss Overlay display. System testing demonstrated an average end-to-end translation latency of under 2.3 seconds for sentences up to fifteen words, a Word Error Rate of 8.4% on domain-specific audio inputs, and a Gloss mapping accuracy of 91.7%. SignSetu demonstrates a replicable, scalable blueprint for AI-assisted communication accessibility tools that bridge hearing and deaf communities without requiring specialized hardware.
KEYWORDS
SignSetu demonstrates that a coherent, end-to-end sign language translation system can be built using accessible, open-source components and deployed on standard web infrastructure at a cost and complexity level within reach of academic and non-governmental organizations. The system's pipeline — from multi-modal input through Whisper transcription, spaCy-based NLP gloss conversion, and Three.js avatar animation — achieved an overall gloss mapping accuracy of 91.7%, an average end-to-end latency of 1.83 seconds, and a SUS usability score of 78.4, all without requiring users to install any software beyond a standard web browser. The most direct impact of this work is a reusable architectural blueprint. Every component of the SignSetu pipeline — the FastAPI endpoint structure, the NLP grammar rules, the AnimationMixer scheduling logic, and the Gloss Overlay synchronization mechanism — is documented and modular, enabling researchers and developers to extend individual stages without rebuilding the surrounding system. The planned roadmap includes expanding the animation dictionary to over 2,000 ISL and ASL signs, integrating facial expression morphing, adding real-time camera input for bidirectional translation, and pursuing WCAG 2.1 compliance certification. At a broader level, SignSetu challenges the assumption that accessibility features must be retrofitted onto existing systems after the fact. By embedding accessibility as the primary architectural goal rather than a secondary consideration, the project illustrates what becomes possible when engineering students and researchers treat communication equity as a first-class technical problem.
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Publication Date
4/30/2026
Peer Review Type
Double-Blind Peer Review
Review Rounds: 2
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